1 Build.bat crashes when compiling textures...why?
#3


Thanks for that. It was a combination of the .png not being the same each side and also too large I think.




So I got it working, and got it into the game. However, the textures were very bright, you could just make out the details but it looked like the building was shining. It also needed scaling down. I scaled it down, re-built it, but now cannot execute the "2 run.bat" with out it either a) freezing on start up, or b) crashing when I click the button to select the building. Attached is a screen shot of the error. 




It would seem somewhere along the line I changed something.... but I can't figure out what.




<a class="ipsAttachLink ipsAttachLink_image" href="<fileStore.core_Attachment>/monthly_2016_12/Clipboard01.jpg.de66785188b1541bb6ed95da24a23b44.jpg" data-fileid="183">[img]<fileStore.core_Attachment>/monthly_2016_12/Clipboard01.thumb.jpg.3e43e28c1ffaf06a5a0580352c9df72f.jpg[/img]</a>


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1 Build.bat crashes when compiling textures...why? - by Necora - 12-09-2016, 07:52 PM