Error Bug with Resource Limits
#13


Hi <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/8733-buildhappy/&do=hovercard" data-mentionid="8733" href="<___base_url___>/index.php?/profile/8733-buildhappy/">@BuildHappy</a> that maritimes mod you have listed there, is that the complete package? If so, it has not been updated for a while and certainly won't have the new flags and limits etc. Also, you have the New England Colonial mod up there which I believe is now part of 1.75? If it is the same mod, the one by <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/3372-the-pilgrim/&do=hovercard" data-mentionid="3372" href="<___base_url___>/index.php?/profile/3372-the-pilgrim/">@the Pilgrim</a>. 




When Journey was released initially, it didn't have the new flags and limits so was designed to work with Banished 106 game. The Beta changed a lot of things, and Journey was updated to its current version to include all of the new resource limits introduced. However, if you don't have the Banished 107 Beta enabled, this will result in funky things because the game doesn't have the underlying code to deal with the new resource limits and flags, even if <abbr title="Colonial Charter">CC</abbr> or others introduce them. This is why you are having issues with the crashes and limits.




Honestly, I think you need to have an update overhaul of your mods if you want to use the new content. The Maritimes mod for example will conflict and change resource characteristics of Journey 1.75 making buildings and resource act funny.




Make sure you subscribe to the Beta test option in Steam (the test is stable as far as I can see, so it won't be causing any problems). When you do that, it will automatically update your game to the newest available version including Betas. 




Then, go through your mods and make sure you download the most recent of each. <abbr title="Colonial Charter">CC</abbr> J 1.75 is fine, but you'll need to ditch that Maritimes file and replace it with the modular sets which are all up to date for the most recent Beta version with new limits etc. Same with Forest Deep, if you download it again from World of Banished, make sure you get it from the 1.0.7 Mod Downloads section not the original mod downloads section. 




Also, check what is included in Mega Mod. Like I said you don't need the seperate Colonial House Mod any more, and the Forest Deep might even be in Mega Mod (but I am not sure).




It might seem like a lot of effort, but trust me, it is totally worth it for all of the new stuff!


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Messages In This Thread
Error Bug with Resource Limits - by jjones_50 - 03-30-2017, 05:44 PM
Error Bug with Resource Limits - by Kralyerg - 03-30-2017, 06:15 PM
Error Bug with Resource Limits - by jjones_50 - 04-01-2017, 10:03 AM
Error Bug with Resource Limits - by estherhb - 04-01-2017, 11:32 AM
Error Bug with Resource Limits - by BuildHappy - 04-05-2017, 02:54 PM
Error Bug with Resource Limits - by BuildHappy - 04-05-2017, 03:20 PM
Error Bug with Resource Limits - by Kralyerg - 04-05-2017, 03:30 PM
Error Bug with Resource Limits - by Kralyerg - 04-05-2017, 03:37 PM
Error Bug with Resource Limits - by BuildHappy - 04-05-2017, 05:22 PM
Error Bug with Resource Limits - by jjones_50 - 04-05-2017, 06:14 PM
Error Bug with Resource Limits - by Vrayna - 04-05-2017, 11:18 PM
Error Bug with Resource Limits - by Discrepancy - 04-06-2017, 01:22 AM
Error Bug with Resource Limits - by Necora - 04-06-2017, 04:33 AM
Error Bug with Resource Limits - by BuildHappy - 04-06-2017, 09:12 AM
Error Bug with Resource Limits - by estherhb - 04-08-2017, 09:42 AM
Error Bug with Resource Limits - by doriendurga - 04-20-2017, 06:11 PM