01-19-2017, 09:25 PM
<a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/5518-necora/&do=hovercard" data-mentionid="5518" href="<___base_url___>/index.php?/profile/5518-necora/">@Necora</a>I went through and made new NaturalResource files for each one. The Forester plants the trees, and the trees spawn their designated resource. I didn't make new models, so they are just baskets of fruit on the ground.
Then I set the Gatherer so that it would collect all of these new fruits. Although you could also make a different building that only collects a specific one.
When the tree gets old, it gets chopped down by the forester for logs.
The trees aren't fully grown yet, but you get the idea.
Edit:
I realized after I posted that this was more directed at the Maple Forester, but the same thing applies to all of them. I made a different forester for every orchard seed we have. Just substitute the little maple buckets for the orange crates in the above picture. [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />