12-17-2016, 04:13 AM
<a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/5518-necora/&do=hovercard" data-mentionid="5518" href="<___base_url___>/index.php?/profile/5518-necora/">@Necora</a> and any others who are interested [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />
Some details that might be of interest for my second test town with Maritimes mod: -
New build town with the Maritimes forming a significant part of the food supply. Other food providers: 1 x mini-hunter, 1 x mini-gatherer (Mini Buildings mod), 1 x Fisherman (Small Town Rowhouses mod), 1 x dense orchard - apples (dense orchard is from <abbr title="Colonial Charter">CC</abbr> I believe), 1 x crop field - vegetables (Vegetable Garden Start mod for vanilla Medium start conditions).
Town was optimized somewhat for the Maritimes fishers starting in late Year 3 e.g. dirt roads replaced with stone, small church (water shrine from <abbr title="Colonial Charter">CC</abbr>) built nearby, small market (tiny market from Kid's Tiny compilation mod) built nearby, small hospital (Mini Buildings mod) built nearby. A few years later more storage was built but there were lots more labourers available at that time to move goods & food.
I've run the town now for nine years with the Maritimes fishers being in operation for seven years. The first year was only a half year however and the second year although it was the first full year of operation, was still a slow year. Production seemed to settle into its rhythm from the third year on. While the yearly production rates show notable variation year to year I believe that I'm getting a "general" maximum rate now, based on uneducated workers. I have roughly averaged the max yearly rates as: -
Seaweed - 700 units
Oyster - 370 units
Scallop - 580 units
Clam - 510 units
Mussel - 500 units.
I'll say it again for clarity, these are roughly averaged* approximates taken over a period of only five game years. * I didn't work it out properly, I did some very rough maths in my head.
I have screen shots of the PEIShore menus for each year if anyone wants to see the figures - with gratuitous zoom to include the village for those that might want to see its growth! [img]<fileStore.core_Emoticons>/emoticons/biggrin.png[/img]/emoticons/biggrin@2x.png 2x" title=":D" width="20" />
Next phase is to integrate educated workers and gather production rates for another five or so years under the new conditions.