01-24-2017, 05:57 PM
Just as I think I'm not needing to spam up this part of the forum much more, I get another issue I can't seem to solve.
Is it possible to change the resource limit of the gatherer? I am trying to make a new one, using the Textile limit as the new gatherer will be getting mainly textiles, but I also wanted to add materials.
If I have the UI display the food limit, it works. But as soon as I try to change that to the Textile limit, I get an error when building.
Quote:
Quote
Assert: Failed to load resource 'C:\BanishedKit106\MyMods\Maritimes\bin\Template\PineForager_editLimit.crs'
Object\ExternalFactory.cpp(364)
Callstack:
Runtime-x64-profile.dll(0x00000000df095a55)
Runtime-x64-profile.dll(0x00000000df0b29a9)
Runtime-x64-profile.dll(0x00000000df084b0a) ....
Quote:
Quote
Compiling 'Template\PineForager.rsc:resource'
Compiling 'Template\PineForager.rsc:ui'
Compiling 'Template\PineForager.rsc:enableCutterWorkButton'
Compiling 'Template\PineForager.rsc:labelCutterWorkUncheck'
--> Compiled LabelDescription 'Template\PineForager.rsc:labelCutterWorkUncheck'
Compiling 'Template\PineForager.rsc:labelCutterWorkCheck'
--> Compiled LabelDescription 'Template\PineForager.rsc:labelCutterWorkCheck'
--> Compiled CheckDescription 'Template\PineForager.rsc:enableCutterWorkButton'
Compiling 'Template\PineForager.rsc:workButtonConfig'
--> Compiled ControlUIConfig 'Template\PineForager.rsc:workButtonConfig'
Compiling 'Template\PineForager.rsc:resourceLimit'
Compiling 'Template\PineForager.rsc:labelLimit'
--> Compiled LabelDescription 'Template\PineForager.rsc:labelLimit'
Warning: Failed to load resource 'C:\BanishedKit106\MyMods\Maritimes\bin\Template\PineForager_editLimit.crs'
Object\ExternalFactory.cpp(364)
Warning: Failed to load resource 'C:\BanishedKit106\MyMods\Maritimes\bin\Template\PineForager_editLimit.crs'
Object\ExternalFactory.cpp(364)
If I take out the 'editLimit' line from the template, it compiles but crashes the game when clicking on the building.
I copied the code from another building that works just fine, so not sure if there is something odd about the gatherer which would prevent the resource limit from being changed?