moving with the wind
#71

Na man it is your beautiful creation, I gotta learn to do mine [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> I need to remind myself how to attach the branches all up the tree, but this time with better textures.

  Reply
#72

Quote:
21 minutes ago, Necora said:




Na man it is your beautiful creation, I gotta learn to do mine [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> I need to remind myself how to attach the branches all up the tree, but this time with better textures.




i think the hardest is getting very good texture and i dont know how to call it : take out the background and make it transparent (a kind of prunage of the background)




 




how you like this spruce ?



[img]<fileStore.core_Attachment>/monthly_2017_03/20170319230150_1.thumb.jpg.a70f606b95bbda8fa114c023e9370596.jpg[/img]

[img]<fileStore.core_Attachment>/monthly_2017_03/20170319230157_1.thumb.jpg.243d7a56e64812b27c1725ec2ebae69a.jpg[/img]
  Reply
#73

I want these pines! [img]<fileStore.core_Emoticons>/emoticons/5846347c36aff_EmojisApplebyKawaiiDarkToxic490.png[/img]
  Reply
#74

The trees are really nice, but the grass is the kicker. Can you make it grow everywhere on the map? That would look so awesome. You guys are trying up the visuals of this ageing game!

  Reply
#75

Holy mother of trees! <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/3183-ketchup/&do=hovercard" data-mentionid="3183" href="<___base_url___>/index.php?/profile/3183-ketchup/">@Ketchup</a> has released his inner forest! They look awesome. I wanted to do more trees and bushes and things but with the quality of natural meshes coming out of yourself and <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/11115-bartender/&do=hovercard" data-mentionid="11115" href="<___base_url___>/index.php?/profile/11115-bartender/">@Bartender</a> mine just look pants. Good work all!

  Reply
#76


To make my last spruce trees, I covered a tree in hairs which were coloured green to brown. I then took a picture of this, and used it as a texture for the branches of the pine, spruce, and fir (different one for each, but same method). I then used a particle system to attach a few different faces in many places up the trunk of the tree. There are two problems with this, 1 - the texture is just too fine, and comes out a blur mess in Banished. 2 - I could not find a good particle attachment for the faces, there was too much variation in all directions and I couldn't really get them to point down.




These trees looked fantastic in blender, but just would not translate to Banished. The ones in the Pine Set were the best I could do.




So today I scrapped that method, and went to basics. I made the trunk of a spruce, and made 3 objects that were a plane with texture from the internet of an actual spruce branch (really had to find!). I then went in and duplicated the face objects, placing each one specifically where I want it. It took a lot of time, but the results are far, far better in game...




<a class="ipsAttachLink ipsAttachLink_image" href="<fileStore.core_Attachment>/monthly_2017_03/Screenshot43.jpg.5f082eba11cb2a645d5ed1f39572edbc.jpg" data-fileid="1677">[img]<fileStore.core_Attachment>/monthly_2017_03/Screenshot43.thumb.jpg.4d04661c93679d469c1a1f926e19f128.jpg[/img]</a>




There is still something wrong with my trunk, for some reason the texture will not play nice. It works fine in Blender, but won't come out in game. I think it needs to be re-made.




<a class="ipsAttachLink ipsAttachLink_image" href="<fileStore.core_Attachment>/monthly_2017_03/Screenshot44.jpg.9eb5b211a85fec6e981823e6b4c6e145.jpg" data-fileid="1678">[img]<fileStore.core_Attachment>/monthly_2017_03/Screenshot44.thumb.jpg.5269b29daa0a23b92f23f6844f45a633.jpg[/img]</a>




<a class="ipsAttachLink ipsAttachLink_image" href="<fileStore.core_Attachment>/monthly_2017_03/Screenshot42.jpg.223b15b1bc51bb266dd1e052e40e2e7c.jpg" data-fileid="1679">[img]<fileStore.core_Attachment>/monthly_2017_03/Screenshot42.thumb.jpg.24812c0503a4e9fece02e172c7bd71a9.jpg[/img]</a>




 




Now I have to figure out how to get the deciduous trees to do what I want.


  Reply
#77


You've all been busy here.




There's a simple trick to getting leaves to move and etc. No need to fiddle around with uv maps. 




Let me know if you're interested still.


  Reply
#78

[img]<fileStore.core_Emoticons>/emoticons/blink.png[/img]/emoticons/blink@2x.png 2x" title="O.o" width="20" /> i am very curious [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />
  Reply
#79

Quote:
32 minutes ago, Ketchup said:




[img]<fileStore.core_Emoticons>/emoticons/blink.png[/img]/emoticons/blink@2x.png 2x" title="O.o" width="20" /> i am very curious [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />



haha ok, when i get back on my computer i'll add information here with screenshots to this conversation [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> 


  Reply
#80

Yes, thank you ShockPuppet!

It would be of great help [img]<fileStore.core_Emoticons>/emoticons/happy.png[/img]/emoticons/happy@2x.png 2x" title="^_^" width="20" />
  Reply