Sounds good to me. Personally I'd like to see all the military stuff taken out of <abbr title="Colonial Charter">CC</abbr> and turned into an optional extra. I don't use it, I never will use it, so for me all it does is make my game take longer to load.
Then after 1.7 you can go and make your own version of Banished that doesn't have so many annoying limitations. [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />
With the gate tower having completed its first pass, i believe the city walls and tower set is done (need some tweaking but will do later), and I hope to move on to the colonial houses from the other thread soon.
[img]<fileStore.core_Attachment>/monthly_2016_12/drtbhb.png.a230b4c18ab24a18d4cd5ef2d7d4d77d.png[/img]
I'm sure many people like the fort set but personally I'm just not into the whole military aspect. One of the unique things about Banished is the compete lack of combat, so I like to keep it that way. [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />
Obviously I'm not asking for it to be completely removed. The suggestion from Shock is have a core <abbr title="Colonial Charter">CC</abbr> and optional extras. To me, from all the existing content the bit that really stands out as different/separate/optional is the military stuff. You could argue the docks, too, but I suspect that far more people use that set so separating it would probably be a waste of time.
But the idea of a modular <abbr title="Colonial Charter">CC</abbr> is a very good one - for me at least. Load times are slow and getting slower as new modders add to the mix. Being able to leave out stuff you don't want would certainly help. But I'd probably still install just about everything that BL releases. [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />
So i was wrong, im done with the city wall kit NOW, it needed a few extra bits [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />
Excuse the coloured planes in the pic, i use them as guides when im making stuff and forgot to turn them off.
<a class="ipsAttachLink ipsAttachLink_image" href="<fileStore.core_Attachment>/monthly_2016_12/CityWallKit.png.145531e9f1e2c1477a02ca02b83407ce.png" data-fileid="127">[img]<fileStore.core_Attachment>/monthly_2016_12/CityWallKit.thumb.png.b761ce7bff8bee802ffa1e1913b14e4e.png[/img]</a>
Is there angled pieces on the fences? Not so much the large city wall, but the fences I tend to use the angled pieces that some existing fences in game already have. The game is very perpendicular. I like to get away from that here and there. I dont know how many people actually use those though, perhaps see if a large amount chime in on the matter. I love that tall wooden wall, makes me want to watch more Walking Dead. As always, great work.