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General Colonial Charter Discussion
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Colonial Charter 1.7 Dev Blog #1
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Colonial Charter 1.7 Dev Blog #1
ShockPuppet
Black Liquid Dev
Joined: Nov 2016
Posts: 717
Reputation:
140
#371
01-19-2017, 04:35 PM
So, 1.7 is technically nearly ready. Screenshots have slowed down as code bugfixing and toolbar icon creation is now the priority.
Blinkin
Nomad
Joined: Nov 2016
Posts: 16
Reputation:
2
#372
01-20-2017, 03:20 PM
Quote:
On 17-1-2017 at 11:23 PM, elemental said:
Trapper?
First thing I thought. It reminds me of the Trappers Homestead from the Long Dark (survival game). [img]<fileStore.core_Emoticons>/emoticons/tongue.png[/img]/emoticons/tongue@2x.png 2x" title=":P" width="20" />
ShockPuppet
Black Liquid Dev
Joined: Nov 2016
Posts: 717
Reputation:
140
#373
01-22-2017, 06:06 PM
we will be releasing <abbr title="Colonial Charter">cc</abbr> 1.7 in an hour or 2
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