Colonial Charter 1.7 Dev Blog #1
#41

I just saw this on reddit - had to stop and drop in and say how amazing it's looking - can't wait!

#42


Thanks!




I'm adding to my to-do list some more shoreline variety. Specifically, occasional beach rocks that break into stone and salt, and the occasional group of shells (mostly decorative).


#43


Rock bridge, tree bridge, covered bridge...  and the culvert bridge thingy too... You're trying to get us all to break that like button, aren't you. [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />



While you're over the water, can I interest you in a lake/pond gazebo? Pic isn't the best example but you get the idea.



[img]<fileStore.core_Attachment>/monthly_2016_12/miltonpondgazeboflag.jpg.d713dfeac7ec1235e0e1414ce27b51d0.jpg[/img]
#44


First, I'd like to thank all the members and contributors of Colonial Charter and Black Liquid for the amazing work and dedication.




I potentially have a rather difficult request. Is there a way to implement bridges that allows custom lengths but also custom widths? 2x15 or 5x10 etc.




 




https://imgur.com/a/5eEQv




The bridge resembles somewhat of what I'm thinking. The bridge in the picture is modern but it does somewhat have the width and underbelly/curvature I'd love to see in Banished. Although obviously in a more medieval kind of theme. Basically I'd love to see is no structural pillars as I typically create towns in large bodies of water. It would essentially serve as a main path into a large city. This request is based a lot on selfish reasons but if one were to succeed in making custom lengths and widths for bridges. I believe that it'd serve as a large benefit for everyone and would allow for a lot of creativity.




 




If this is not possible. I guess one way of implementing this would be to have three different sections of the same bridge. The left section with a fence on the left side. The middle section with no fences. The right section with a fence on the right side. Obviously, these "bridge sections" needs to be the ful tile in order for them to lap together properly. It would technically allow for a infinite width of any bridge. But would add a lot of UI buttons.


#45


Discrepancy has made some modular bridges, so what you are asking for is certainly possible. At the moment they aren't entirely compatible with <abbr title="Colonial Charter">CC</abbr> but that will probably be fixed at some point.




http://worldofbanished.com/index.php?topic=1293.0




Page 2 has the pics you want. There is a beta download link in there too.


#46

Quote:
18 minutes ago, Adam said:




Is there a way to implement bridges that allows custom lengths but also custom widths?




Yep, theres an old mod around that does exactly this I think, i never tried it though but going from the description it seems like it should be what youre after.




link here (might need to sign up over there if havent already)


#47

There is a bridge with your second idea already in <abbr title="Colonial Charter">CC</abbr> 1.7.  (The one with 3 different types, left middle right).

#48

Quote:
12 minutes ago, Kralyerg said:




There is a bridge with your second idea already in <abbr title="Colonial Charter">CC</abbr> 1.7.  (The one with 3 different types, left middle right).




I knew that [img]<fileStore.core_Emoticons>/emoticons/wink.png[/img]/emoticons/wink@2x.png 2x" title=";)" width="20" /> 


#49


<a class="ipsAttachLink ipsAttachLink_image" data-fileid="181" href="<fileStore.core_Attachment>/monthly_2016_12/range.jpg.581cf77a625964271eb1318c175c2ec7.jpg">[img]<fileStore.core_Attachment>/monthly_2016_12/range.thumb.jpg.fbd928a5e797a70a80706b71501c2253.jpg[/img]</a>




Context:




[Image: pBM53a.jpg?nocache=1481268799906]



 


#50

So we back in time to medieval stuff? [img]<fileStore.core_Emoticons>/emoticons/biggrin.png[/img]/emoticons/biggrin@2x.png 2x" title=":D" width="20" />