Evil Tree Bothers My Town Planner
#1


I am going to build a mine in my town but a tree on the hill makes my dream go far away [img]<fileStore.core_Emoticons>/emoticons/sad.png[/img]/emoticons/sad@2x.png 2x" title=":(" width="20" />

What can I do to eliminate the evil tree without flatting the terrain? 

(The tree cannot be cut by villagers, it comes with the map)




 




 


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#2

Can you attach a picture?

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#3

Try placing a tunnel under the moutain where that tree is, it might help. Just make sure it doesn't actually get built. Safer to do that without a builder employed.

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#4

Quote:
3 hours ago, estherhb said:




Can you attach a picture?




Sure



[img]<fileStore.core_Attachment>/monthly_2019_06/Kowloon.thumb.jpg.f23066909720d52d7d2f2d475d4df8ee.jpg[/img]
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#5

Quote:
57 minutes ago, Vrayna said:




Try placing a tunnel under the moutain where that tree is, it might help. Just make sure it doesn't actually get built. Safer to do that without a builder employed.




but another mine has been built on the other side of the mountain...

 


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#6


Then you're pretty much doomed I fear. That tunnel-trick is pretty much the only way to get rid of trees too high on hills for people to get there.




Well, you could hope it dies of old age and falls on its own I guess.


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#7

use debug. set it at no cost at all, take the remove resource tool and delete that tree. and then uncheck the no cost at all, and take out the debug mod

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#8

On a different note: looks like an old version of Colonial Charter. If your PC can handle it, I would upgrade to <abbr title="Colonial Charter">CC</abbr> 1.76, the current version.  There are several mines that can be placed on flat ground - and can be upgraded 2x so they become limitless.  

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#9


Thanks you all providing useful information, Town Planner will try all methods till the tree removed.




[img]<fileStore.core_Emoticons>/emoticons/ph34r.png[/img]/emoticons/ph34r@2x.png 2x" title=":ph34r:" width="20" />感激


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