Storage chaos - Printable Version +- BlackLiquid Forums (https://www.blackliquidsoftware.com/forum) +-- Forum: Banished General (https://www.blackliquidsoftware.com/forum/forumdisplay.php?fid=6) +--- Forum: General MegaMod Discussion (https://www.blackliquidsoftware.com/forum/forumdisplay.php?fid=17) +--- Thread: Storage chaos (/showthread.php?tid=548) |
Storage chaos - Jafar_the_Barmecide - 06-07-2017 I've been trying to fine tune the storage in my town by building the specialised storage sheds for wood, stone, fuel, industrial fuel, raw materials, construction, crafted items etc and I have noticed a few things. Roof tiles are stored as minerals along with coal and iron ore. Jade and marble end up all over the place, usually in the minerals shed but they can end up in the raw materials shed too. If the bannies have the option to use a generic stockpile they will, even if it is on the opposite side of town. I have a fuel refiner with an industrial fuel storage shed immediately next door, it remained empty while the bannies crossed three bridges to store around 300 furnace fuel in a generic stockpile miles away. It was only when I demolished the stockpile that they dragged the furnace fuel back to the correct storage shed. This is not a whinge, just an observation, it was kinda fun trying to work out what was going on and trying to work out how to get the bannies to do what I want. Anybody else noticed this? Storage chaos - estherhb - 06-07-2017 Sounds like a problem with the new vs. old flags (think "categories"). The most current versions of everything require Banished 1.0.7 Beta and need to be loaded in this order:
Storage chaos - Jafar_the_Barmecide - 06-08-2017 That is what I am using. There is another thing I noticed today. I built a root cellar next to my food trader, thinking that it was a good place for all the veggies I buy but it has remained empty for years. The bannies will choose the vegetable lean-tos that I put near the crops so the farmers have somewhere close by to store their harvest, for efficiency. Now these lean-tos are full of veggies that I bought from the traders so the farmers have to take the harvest to the nearest barn, they always choose a generic barn, never the root cellar- which remains empty. [img]<fileStore.core_Attachment>/monthly_2017_06/59392c484d119_banishedmodsshot.jpg.07339bfe607b83274ba30e633fd0a9b0.jpg[/img] Storage chaos - estherhb - 06-08-2017 Did you verify that you are using the beta version of Banished? Should be 1.0.7 beta. Storage chaos - Jafar_the_Barmecide - 06-08-2017 Yes I think this is the right one, I don't know what the build number means [img]<fileStore.core_Attachment>/monthly_2017_06/5939888d79215_banishedversion.jpg.e5c0f6c269fa94e714faddf7cdab9cb7.jpg[/img] Storage chaos - Paeng - 06-08-2017 Quote: The build number gives you the date of release (year-month-day), here: March 20 2017 :-) Storage chaos - Jafar_the_Barmecide - 06-08-2017 Right, thanks <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/14-paeng/&do=hovercard" data-mentionid="14" href="<___base_url___>/index.php?/profile/14-paeng/">@Paeng</a> that makes sense, I should have known. The only other mod I am using is the AMAZING D20 medieval houses. [img]<fileStore.core_Attachment>/monthly_2017_06/5939ac2f1550c_banishedmodsshotlatest.thumb.jpg.3c65b104917e5dc804284ae9583e32e2.jpg[/img] Storage chaos - QueryEverything - 06-12-2017 Hi <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/15298-jafar_the_barmecide/&do=hovercard" data-mentionid="15298" href="<___base_url___>/index.php?/profile/15298-jafar_the_barmecide/">@Jafar_the_Barmecide</a>, Bannies are notorious for their laziness, their 'oh, quick, over there, drop everything' things, and so on, and they are extremely frustrating!! [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> They will change jobs, move houses, move items, do odds and bobs throughout their lifetime and in doing so, they will pickup and drop off their goods as they go. The other thing is, gain control (reasonable, haha), using specialised markets, trading posts, distributions centres & warehouses. I wrote this post last week, it may be of some help for you. From: <iframe data-embedcontent="" frameborder="0" src="<___base_url___>/index.php?/topic/1360-choose-what-to-eat/&do=embed&comment=7758&embedComment=7758&embedDo=findComment"></iframe> Quote: It talks about controlling food, but the basics still apply [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> and it still doesn't stop silly Bannies[img]<fileStore.core_Emoticons>/emoticons/wink.png[/img]/emoticons/wink@2x.png 2x" title=";)" width="20" /> . Where all else fails, use exclusively custom/specialised storage, don't use general storage (at all), if you can help it. If there is a mod, that has some storage, but not enough of what you are after, pop into the thread, or create a new one (if it's here), over on WoB there are many modder posts to jump into, and ask for what you want, if you can describe it, and if you can, why. Ultimately, it's fairly simple when it comes to custom specialized storage, but you get the idea [img]<fileStore.core_Emoticons>/emoticons/wink.png[/img]/emoticons/wink@2x.png 2x" title=";)" width="20" /> Good luck [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> |