MegaMod 8 Open Discussion - Printable Version +- BlackLiquid Forums (https://www.blackliquidsoftware.com/forum) +-- Forum: Banished General (https://www.blackliquidsoftware.com/forum/forumdisplay.php?fid=6) +--- Forum: General MegaMod Discussion (https://www.blackliquidsoftware.com/forum/forumdisplay.php?fid=17) +--- Thread: MegaMod 8 Open Discussion (/showthread.php?tid=237) |
MM8 Discussion - Kralyerg - 07-25-2018 Quote: I did, down in the translation forum. <iframe data-embedcontent="" frameborder="0" src="<___base_url___>/index.php?/topic/1956-megamod-8-stringtables/&do=embed&embedDo=getNewComment"></iframe> MM8 Discussion - Goblin Girl - 07-26-2018 Kralyerg, do you by chance plan to include Kid's Westward Ho set in the next release? And, he's got an expansion to the vanilla buildings coming out soon, would you include that as well? I mean, I know it's a never ending thing, especially with a modder as prolific as he is. But a girl can ask! MM8 Discussion - Kralyerg - 07-26-2018 Quote: Well, ideally yes, except for the fact that "the next release" was already in the process of being compiled and uploaded before you posted that question. [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> Kid is fairly consistent with providing the code I need whenever he's at a good point. He usually waits a few days to see if theirs any bugs so he can make updates. So, hopefully in the next next update. [img]<fileStore.core_Emoticons>/emoticons/biggrin.png[/img]/emoticons/biggrin@2x.png 2x" title=":D" width="20" /> MM8 Discussion - Ketchup - 07-26-2018 hopefully, next update will contain some RK Ed code [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> i ve got yesterday the permission from Troy to pass the animal code around [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> to whoever i trust [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> MM8 Discussion - SoulBlythe - 07-26-2018 Quote: Sorry for the delayed reply. It was two different seeds and product from traders but it may have been from an older start for sure. When I started a new map all was working right again. MM8 Discussion - huyle - 07-27-2018 will you make a standalone decorate pack? MM8 Discussion - LadieWinter - 07-30-2018 I noticed that <abbr title="MegaMod">MM</abbr> got updated to 8.01. I just have to ask, is it safe to install and use with previous games? I have never actually installed an updated version of <abbr title="MegaMod">MM</abbr> where I played with a previous save game. I've always just started over. But I have a really good game going and I would hate to mess it up. So, I just need to ask before I do anything since I don't really know how it actually works. : ) MM8 Discussion - Kralyerg - 07-30-2018 Quote: Upgrading from 8.0 to 8.01 should be fine to do midgame. It was a fairly minor update. But that won't always be the case. MM8 Discussion - LadieWinter - 07-30-2018 Great! Thanks! ^.^ MM8 Discussion - LadieWinter - 08-02-2018 I can't seem to find the hardwood forester in the overall toolbar. I can only find it under the creator categorized toolbar. <abbr title="MegaMod">MM</abbr> version 8.01 ETA: I found the hardwood forester on the overall toolbar, but it is categorized under raw materials production inside of under forester like it is in the creator categorized toolbar. |