I'm looking for CC addons - Printable Version +- BlackLiquid Forums (https://www.blackliquidsoftware.com/forum) +-- Forum: Banished General (https://www.blackliquidsoftware.com/forum/forumdisplay.php?fid=6) +--- Forum: General Colonial Charter Discussion (https://www.blackliquidsoftware.com/forum/forumdisplay.php?fid=16) +--- Thread: I'm looking for CC addons (/showthread.php?tid=1868) |
I'm looking for CC addons - AnonimowySzaleniec47 - 09-29-2019 Hi I very like Colonial Charter modification and I'm looking for addons fo CC. I found them in MM8.01 so then I installed them but I had to uninstall it because the game was very unstable on my low-spec laptop with MM (just too many mods in the one modification ). I'm looking for addons for CC, because I like this modification and these addons are making CC more fun. I couldn't find them anywhere, so then can you made an additional CC mod package? I copied mod names from MM 8.01 list
RE: I'm looking for CC addons - AnonimowySzaleniec47 - 10-12-2019 I discovered that all mods that I wanted are actually in the first part of Mega Mod. So then if somebody is interested with expanding CC without burning your PC you can just install First part of Mega Mod. The game works normally, but sometimes you can occur a crashes when you use a "doubled toolbar" (sometimes it appears), so the safest option is using the last toolbar. It's just a nice tip for people who searched those mods, but keep on your mind that your game sometimes can randomly crash, because normally you should use all 3 parts. Edit: Apiary and Beekeepers aren't implemented in the first part MM RE: I'm looking for CC addons - namarang - 10-18-2020 I put together a strong system because of my great interest and I have no problem running it, but the plugins are great too. |