Buildings & Structures - Printable Version +- BlackLiquid Forums (https://www.blackliquidsoftware.com/forum) +-- Forum: Future Projects (https://www.blackliquidsoftware.com/forum/forumdisplay.php?fid=35) +--- Forum: Shockpuppets Art (https://www.blackliquidsoftware.com/forum/forumdisplay.php?fid=36) +--- Thread: Buildings & Structures (/showthread.php?tid=1830) |
Buildings & Structures - ShockPuppet - 08-17-2019 RE: Buildings & Structures - ShockPuppet - 08-21-2019 RE: Buildings & Structures - Feneris - 08-21-2019 Looking really good shock. I'm really excited to see where you guys go with this RE: Buildings & Structures - Blinkin - 08-23-2019 Look quite a lot like Banished those baskets. With the photo layer on top as the inside. It's simple (theoreticly and model wise) yet beautiful. RE: Buildings & Structures - ShockPuppet - 08-30-2019 Getting a feel for market things RE: Buildings & Structures - ShockPuppet - 09-15-2019 I learnt how to make a translucent glass material today. It doesnt use a texture, it uses a special map I made to tell it how to refract light and a simple solid colour of my choice (went for a kind of desaturated blue for now). For me this glass is very important. RE: Buildings & Structures - Feneris - 09-15-2019 Nice, does this mean we will be able to see inside buildings and see light coming out of windows? RE: Buildings & Structures - Blinkin - 09-15-2019 It looks wonderful! Seems like something which would add quite some immersion. RE: Buildings & Structures - ShockPuppet - 09-15-2019 (09-15-2019, 08:04 AM)Feneris Wrote: Nice, does this mean we will be able to see inside buildings and see light coming out of windows? Yes that already works now in the buildings without glass, but will work for later glass windowed buildings too. RE: Buildings & Structures - ShockPuppet - 09-17-2019 Something ive been working on that isnt quite finished: |