Colonial Charter 1.7 Dev Blog #1 - Printable Version +- BlackLiquid Forums (https://www.blackliquidsoftware.com/forum) +-- Forum: Banished General (https://www.blackliquidsoftware.com/forum/forumdisplay.php?fid=6) +--- Forum: General Colonial Charter Discussion (https://www.blackliquidsoftware.com/forum/forumdisplay.php?fid=16) +--- Thread: Colonial Charter 1.7 Dev Blog #1 (/showthread.php?tid=1559) |
Colonial Charter 1.7 Dev Blog #1 - stiles - 12-11-2016 Quote: not to picky but shouldn't those bottom timbers run the other way so they span the creek or river?? also as a carpenter it gives you something to nail or attach the floor of the bridge to. Colonial Charter 1.7 Dev Blog #1 - Paeng - 12-11-2016 That would make it a catwalk... [img]<fileStore.core_Emoticons>/emoticons/wink.png[/img]/emoticons/wink@2x.png 2x" title=";)" width="20" /> [img]<fileStore.core_Attachment>/monthly_2016_12/plank-cat.jpg.3ed9c96a5dc10eed63fe7ae4f43d3397.jpg[/img] Colonial Charter 1.7 Dev Blog #1 - rejectedegg - 12-11-2016 Quote: Amazing [img]<fileStore.core_Emoticons>/emoticons/5846305f36920_EmojisApplebyKawaiiDarkToxic817.png[/img] I can has Now [img]<fileStore.core_Emoticons>/emoticons/dry.png[/img]/emoticons/dry@2x.png 2x" title="¬¬" width="20" />[img]<fileStore.core_Emoticons>/emoticons/wink.png[/img]/emoticons/wink@2x.png 2x" title=";)" width="20" />[img]<fileStore.core_Emoticons>/emoticons/5846305e90b1c_EmojisApplebyKawaiiDarkToxic774.png[/img][img]<fileStore.core_Emoticons>/emoticons/5846305e90b1c_EmojisApplebyKawaiiDarkToxic774.png[/img][img]<fileStore.core_Emoticons>/emoticons/5846305e90b1c_EmojisApplebyKawaiiDarkToxic774.png[/img] [img]<fileStore.core_Emoticons>/emoticons/biggrin.png[/img]/emoticons/biggrin@2x.png 2x" title=":D" width="20" /> Colonial Charter 1.7 Dev Blog #1 - ShockPuppet - 12-11-2016 Colonial Charter 1.7 Dev Blog #1 - PredatorBeing - 12-11-2016 Wooden creek bridge ... simply marvelous [img]<fileStore.core_Emoticons>/emoticons/58462f70003fe_EmojisApplebyKawaiiDarkToxic553.png[/img] Colonial Charter 1.7 Dev Blog #1 - ShockPuppet - 12-12-2016 These are from some testing. Thanks to <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/6338-discrepancy/&do=hovercard" data-mentionid="6338" href="<___base_url___>/index.php?/profile/6338-discrepancy/">@Discrepancy</a> for helping out with these [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/2413-elemental/&do=hovercard" data-mentionid="2413" href="<___base_url___>/index.php?/profile/2413-elemental/">@elemental</a> The tall wooden fence is a great set, thanks for suggesting it Colonial Charter 1.7 Dev Blog #1 - DesoPL - 12-12-2016 My dreams come true! <3 Colonial Charter 1.7 Dev Blog #1 - Denis de la Rive - 12-12-2016 Said this before, ghost canon for the wall, please. [img]<fileStore.core_Emoticons>/emoticons/5846347f69072_EmojisApplebyKawaiiDarkToxic495.png[/img] This is looking extremely nice. Colonial Charter 1.7 Dev Blog #1 - ShockPuppet - 12-12-2016 Quote: Ghost cannon eh? Alright, but it will have to be specific to this wall type [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> Colonial Charter 1.7 Dev Blog #1 - Denis de la Rive - 12-12-2016 Quote: Exactly what I had in mind, got to keep those "Bastonais" away from my cities in New France! [img]<fileStore.core_Emoticons>/emoticons/biggrin.png[/img]/emoticons/biggrin@2x.png 2x" title=":D" width="20" /> |