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Colonial Charter 1.7 Dev Blog #1 - Printable Version

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+--- Thread: Colonial Charter 1.7 Dev Blog #1 (/showthread.php?tid=1559)

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Colonial Charter 1.7 Dev Blog #1 - ShockPuppet - 12-10-2016


Quote:
Just now, elemental said:




The very top bit on the roof... That dark-light-dark-light pattern might look a bit weird spanning a wide river. it's hard to tell without actually seeing it in game.




 



Quote:
11 minutes ago, stiles said:



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<!--StartFragment-->does that covered bridge come with different roof styles?


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The textures currently mean nothing [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />




Colonial Charter 1.7 Dev Blog #1 - elemental - 12-10-2016


Quote:
6 minutes ago, ShockPuppet said:




The textures currently mean nothing [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />



Well then shape-wise it looks good. And with textures it's good too.




I'd really love to see a covered bridge in the style of your colonial houses, specifically similar to the covered corner piece in that set.




 





Colonial Charter 1.7 Dev Blog #1 - ShockPuppet - 12-10-2016


Quote:
12 minutes ago, elemental said:




I'd really love to see a covered bridge in the style of your colonial houses, specifically similar to the covered corner piece in that set.




 




Ah, ill have to load that up. ok i will but im going to use generic textures first and then tweak. Thanks for suggestion, its taken on board





Colonial Charter 1.7 Dev Blog #1 - ShockPuppet - 12-10-2016


getting there slowly


[img]<fileStore.core_Attachment>/monthly_2016_12/gettingthere.png.2d24602376b393576ce1a314edc2150a.png[/img]



Colonial Charter 1.7 Dev Blog #1 - AzemOcram - 12-10-2016



Beautiful bridge!




 




Keep up the great work!





Colonial Charter 1.7 Dev Blog #1 - Denis de la Rive - 12-10-2016


Beautiful. [img]<fileStore.core_Emoticons>/emoticons/584630576de28_EmojisApplebyKawaiiDarkToxic538.png[/img]



Colonial Charter 1.7 Dev Blog #1 - ShockPuppet - 12-10-2016



Ive decided to include a placeable stream bridge. Should go nicely in rural country settings.




 




[img]<fileStore.core_Attachment>/monthly_2016_12/ploppable.png.ff12e5b07d9cb9f39837ef867b01eda7.png[/img]




Colonial Charter 1.7 Dev Blog #1 - ShockPuppet - 12-10-2016



[Image: e05coW.jpg]



 





Colonial Charter 1.7 Dev Blog #1 - elemental - 12-11-2016


<abbr title="Colonial Charter">CC</abbr> 1.7 : A Bridge Too Far  or  Bridge Over the River something-or-other Banished-sounding. [img]<fileStore.core_Emoticons>/emoticons/biggrin.png[/img]/emoticons/biggrin@2x.png 2x" title=":D" width="20" />



Colonial Charter 1.7 Dev Blog #1 - cainacol12 - 12-11-2016


Ive never been so excited about bridges lmao [img]<fileStore.core_Emoticons>/emoticons/ph34r.png[/img]/emoticons/ph34r@2x.png 2x" title=":ph34r:" width="20" /> .... okay maybe I have [img]<fileStore.core_Emoticons>/emoticons/biggrin.png[/img]/emoticons/biggrin@2x.png 2x" title=":D" width="20" />