Colonial Charter 1.7 Dev Blog #1 - Printable Version +- BlackLiquid Forums (https://www.blackliquidsoftware.com/forum) +-- Forum: Banished General (https://www.blackliquidsoftware.com/forum/forumdisplay.php?fid=6) +--- Forum: General Colonial Charter Discussion (https://www.blackliquidsoftware.com/forum/forumdisplay.php?fid=16) +--- Thread: Colonial Charter 1.7 Dev Blog #1 (/showthread.php?tid=1559) |
Colonial Charter 1.7 Dev Blog #1 - ShockPuppet - 01-19-2017 So, 1.7 is technically nearly ready. Screenshots have slowed down as code bugfixing and toolbar icon creation is now the priority. Colonial Charter 1.7 Dev Blog #1 - Blinkin - 01-20-2017 Quote: First thing I thought. It reminds me of the Trappers Homestead from the Long Dark (survival game). [img]<fileStore.core_Emoticons>/emoticons/tongue.png[/img]/emoticons/tongue@2x.png 2x" title=":P" width="20" /> Colonial Charter 1.7 Dev Blog #1 - ShockPuppet - 01-22-2017 we will be releasing <abbr title="Colonial Charter">cc</abbr> 1.7 in an hour or 2 |