BlackLiquid Forums
Colonial Charter 1.7 Dev Blog #1 - Printable Version

+- BlackLiquid Forums (https://www.blackliquidsoftware.com/forum)
+-- Forum: Banished General (https://www.blackliquidsoftware.com/forum/forumdisplay.php?fid=6)
+--- Forum: General Colonial Charter Discussion (https://www.blackliquidsoftware.com/forum/forumdisplay.php?fid=16)
+--- Thread: Colonial Charter 1.7 Dev Blog #1 (/showthread.php?tid=1559)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38


Colonial Charter 1.7 Dev Blog #1 - ShockPuppet - 01-12-2017



I lost the edit i made to the weavers. So I made a new weavers instead.




[Image: jiUGTg.jpg]



 




 





Colonial Charter 1.7 Dev Blog #1 - josito - 01-12-2017



Looks very well improved! Thank you




Is it the same size as well? Looks a bit larger





Colonial Charter 1.7 Dev Blog #1 - ShockPuppet - 01-12-2017



<a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/9245-josito/&do=hovercard" data-mentionid="9245" href="<___base_url___>/index.php?/profile/9245-josito/">@josito</a> thank you! It's 1 line of tiles bigger... Unintended actually but it's still a good size in game.




I made it about the same height, but the small windows give a pretend feeling of extra height. It's ok though, because in real life such buildings were very large, often referred to as "manufactory" (Colonial Williamsburg Manufactory for weaving textiles was an important place)





Colonial Charter 1.7 Dev Blog #1 - Feneris - 01-12-2017


I love it. This should fit in well with everything else




Colonial Charter 1.7 Dev Blog #1 - ShockPuppet - 01-12-2017


Quote:
3 hours ago, Feneris said:




I love it. This should fit in well with everything else




same as bedding maker, chandlery




[Image: 3Se2mA.jpg]



 





Colonial Charter 1.7 Dev Blog #1 - Denis de la Rive - 01-12-2017


More art! [img]<fileStore.core_Emoticons>/emoticons/58462db1e5b70_EmojisApplebyKawaiiDarkToxic623.png[/img]



Colonial Charter 1.7 Dev Blog #1 - elemental - 01-12-2017


Nice. Will the old versions still be available?




Colonial Charter 1.7 Dev Blog #1 - ShockPuppet - 01-12-2017


Quote:
6 minutes ago, elemental said:




Nice. Will the old versions still be available?




we usually do. we might. its possible. I dont really know yet. Its more than likely, maybe. I'd say so, possibly.





Colonial Charter 1.7 Dev Blog #1 - Ketchup - 01-12-2017


how you can pond like 20 meshes per day, Shock ?? lollll




Colonial Charter 1.7 Dev Blog #1 - ShockPuppet - 01-12-2017


Quote:
10 minutes ago, Ketchup said:




how you can pond like 20 meshes per day, Shock ?? lollll




Lol, really I'm being honest: I get annoyed and it gives me energy.




Annoyed because I want things to be better all the time. I can't do things alone though everyone helps each other just I think I make the most forum posts.