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Narrow Rowhouses (and clocktowers) - Printable Version

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Narrow Rowhouses (and clocktowers) - AzemOcram - 12-22-2016



The Tier 1 buildings look good. I was thinking that there should be an F variant of the building (the one with the blue door) where the triangle under the roof was wood instead of stone. Maybe use a different, more angular (such as stone brick) stone texture for the rectangular base. The Tier 3 and Tier 4 buildings with towers in the front are based off real rowhouses in Bath (in England) so should come in brown and pale stone varieties.




[Image: Bathwick_Hill,_Bath,_Somerset,_UK_-_Diliff.jpg]



Here is a picture of Bath so you can see the predominant color of stone in the area.





Narrow Rowhouses (and clocktowers) - ShockPuppet - 12-22-2016



<a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/551-azemocram/&do=hovercard" data-mentionid="551" href="<___base_url___>/index.php?/profile/551-azemocram/">@AzemOcram</a> can you go onto textures.com and find some textures that you especially like? [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />



 





Narrow Rowhouses (and clocktowers) - AzemOcram - 12-23-2016



http://www.textures.com/download/substance0008/125766?q=stone




This can be made to work. One F variant with this color, one with lower saturation, one with higher brightness.





Narrow Rowhouses (and clocktowers) - AzemOcram - 12-24-2016


Progress seems to be coming along nicely (in PMs), just a heads up Tier 0 holds a family of 3, Tier 1 holds a family of 4, Tier 2 holds a family of 5, Tier 3 holds a family of 6, Tier 4 holds a family of 7, Tier 5 holds a family of 8, Tier 6 holds a family of 8 with more stuff and better warmth. Tier 1 should have the same warmth as a Town Abode and Tier 6 should consume the least firewood of all (warmer/more efficient than Estates) because of its modern construction and close proximity to other insulating buildings (since they would look weird by themselves).




Narrow Rowhouses (and clocktowers) - AzemOcram - 01-02-2017


Narrow Rowhouses is now in the testing phase, after being functionally completed. Tweaking numbers and deciding on whether even tiers should be buildable are the final steps.




Narrow Rowhouses (and clocktowers) - stiles - 01-02-2017


did you make the clocktower a separate mod too?[img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />



Narrow Rowhouses (and clocktowers) - AzemOcram - 01-03-2017


The clocktower mod is on hold until gears or clocks are added to <abbr title="Colonial Charter">CC</abbr> or <abbr title="MegaMod">MM</abbr>.




Narrow Rowhouses (and clocktowers) - josito - 03-19-2017


<a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/551-azemocram/&do=hovercard" data-mentionid="551" href="<___base_url___>/index.php?/profile/551-azemocram/">@AzemOcram</a> Pardon for bumping up an old topic, but was this mod released as a stand alone or is it under the MegaMod?




Narrow Rowhouses (and clocktowers) - AzemOcram - 03-19-2017



It's included in MegaMod but here's an earlier, standalone version if you want to use only Colonial Charter (or you want to import the building materials).




 




https://drive.google.com/file/d/0B2oKJ9gdaP7dZ1JscWJLWVYwSTA/view?usp=sharing





Narrow Rowhouses (and clocktowers) - josito - 03-19-2017


<a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/551-azemocram/&do=hovercard" data-mentionid="551" href="<___base_url___>/index.php?/profile/551-azemocram/">@AzemOcram</a> great, thank you!! I use <abbr title="Colonial Charter">CC</abbr>, just not the MegaMod.