losing animals and people - Printable Version +- BlackLiquid Forums (https://www.blackliquidsoftware.com/forum) +-- Forum: Banished General (https://www.blackliquidsoftware.com/forum/forumdisplay.php?fid=6) +--- Forum: Questions, Help & Support (https://www.blackliquidsoftware.com/forum/forumdisplay.php?fid=12) +--- Thread: losing animals and people (/showthread.php?tid=129) Pages:
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losing animals and people - grizz - 01-12-2019 [img]<fileStore.core_Emoticons>/emoticons/wink.png[/img]/emoticons/wink@2x.png 2x" title=";)" width="20" />How about cattle rustlers as a mod or a disaster? losing animals and people - estherhb - 01-12-2019 Sounds good, but I don't think disasters can be modded. losing animals and people - Vrayna - 01-16-2019 I think only the frequency/chance of existing disasters can be modded. losing animals and people - stiles - 01-16-2019 it woud take re-inventing the pasture. make the pasture a workplace, randomly gives say beef and dead cows or a 0 output some years. this random output would simulate losses due to theft.the assigned worker would die randomly from gunshot. losing animals and people - grizz - 01-16-2019 [img]<fileStore.core_Emoticons>/emoticons/wacko.png[/img]/emoticons/wacko@2x.png 2x" title=":S" width="20" />Thanks stiles but I think I can kill enough of them by freezing and or starving them. |