People (Some Doing Things, Some Not)
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#2
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#3
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#4
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Lowpoly character detailing
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#5
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A little over 2000 people on screen. Lots of new character designs too.
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#6
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Male character clothing
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#7
Really nice details. Do you think that people in different professions or of a different status in society will be able to dress differently? Or, people will be able to dress differently if you are producing better clothing?
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#8
(11-09-2019, 06:08 AM)estherhb Wrote: Really nice details.  Do you think that people in different professions or of a different status in society will be able to dress differently? Or, people will be able to dress differently if you are producing better clothing?


Good question. Actually no decision has been made about that. I'm personally leaning towards society status clothing, but, well we need to manage so many things related to clothing. I have made clothing for poorer and more wealthy in the way they have been designed. We need to see what direction we want to take with characters. I know that banished has 1 man, 1 woman, and they just change the colours. We will also be doing the colour change, but it will often be more than that (details too). Ive made several colour varieties already for various costumes, including a few hats already. I know we will have a range of different clothing looks for the people, not just 1 for male and female. I already made several.

Very soon we are acquiring license for some professional grade software that is going to let us have some amazing details for the people, and optimise them for good performance too (we already did a test run thanks to the software creators giving us a time limited test and things are looking great).
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