Adding New Trees
#1


Hello,




I want to add a couple of trees to vanilla, that will be planted by a forester. I don't really want them in an orchard, and I don't want them growing wild, just planted by a new forester building. I want them this way so they spawn specific resources for some production chains. I've looked at the fig tree supplied with the mod kit, and modeled a (poor) fir tree. However, I have no idea what the camera, or other parts of that .fbx are, where they need to go, etc. Also, a bit confused about the three UV channels needed. It also doesn't help that the tree template in the resource refers to 4 spruce and birch models (but only one oak model). Why?




Would someone mind taking a bit of time to put together a blow by blow on how to model a tree and put it in the game? I think I get coding it into the game, apart from the 4 models, but not sure about actually building it.




 




Cheers


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Messages In This Thread
Adding New Trees - by Necora - 21-01-2017, 12:27 PM
Adding New Trees - by Kralyerg - 21-01-2017, 02:38 PM
Adding New Trees - by Necora - 21-01-2017, 03:32 PM
Adding New Trees - by ShockPuppet - 22-01-2017, 06:37 PM
Adding New Trees - by Ketchup - 22-01-2017, 08:22 PM
Adding New Trees - by ShockPuppet - 22-01-2017, 08:38 PM
Adding New Trees - by Ketchup - 22-01-2017, 08:39 PM
Adding New Trees - by Necora - 31-01-2017, 12:08 PM
Adding New Trees - by Necora - 31-01-2017, 02:41 PM
Adding New Trees - by ShockPuppet - 31-01-2017, 02:49 PM
Adding New Trees - by Bartender - 22-03-2017, 04:35 AM
Adding New Trees - by Necora - 22-03-2017, 05:18 AM
Adding New Trees - by Bartender - 23-03-2017, 07:02 PM
Adding New Trees - by Ketchup - 23-03-2017, 08:05 PM