Quays and the water line? - Printable Version +- BlackLiquid Forums (https://www.blackliquidsoftware.com/forum) +-- Forum: Banished General (https://www.blackliquidsoftware.com/forum/forumdisplay.php?fid=6) +--- Forum: General Colonial Charter Discussion (https://www.blackliquidsoftware.com/forum/forumdisplay.php?fid=16) +--- Thread: Quays and the water line? (/showthread.php?tid=2192) |
Quays and the water line? - Angelhearth - 01-25-2021 Is there a tool included to lower the land so you can get it below normal and get water running in there? I have one (not sure where I got it from) that will raise and lower in steps of 1, but it has a tendency to make the landscape buggy (As I don't know where it's from (not the Workshop) I have no way of upgrading it, if a fix was ever made). It's named Terraform SUPER BETA. RE: Quays and the water line? - Angelhearth - 01-26-2021 Doesn't anyone know how to build quays? RE: Quays and the water line? - Vrayna - 01-26-2021 You have the "buildings" themselves, and a lot of decorative quay bits and pieces to build the whole thing. Some are "ghosted" so you can put them in places where a normal quay piece wouldn't work. Buildings and quay bits have a land side (with road) and the other side has to be in the water. Sometimes you might need to space buildings a bit weirdly in order to fir them if the shoreline isn't straight. That's why you have the ghosted pieces to put in odd places ot make things look like a solid regular quay. They all work best on lakes and rivers. Fitting quay buildings on streams is a bit trickier as you don't always have enough water. There's no better tool than the Terraform thing I'm afraid. Flattening is easy, lowering under normal 0 level is tricky and can only be done square by square. Always better to save before you start toying wiht that, and then work on a different save file. Even if things look super weird, it generally looks normal once the odd shoreline is covered with either buildings, quay pieces, or decorative ghosted quay. RE: Quays and the water line? - Angelhearth - 01-26-2021 (01-26-2021, 11:27 AM)Vrayna Wrote: You have the "buildings" themselves, and a lot of decorative quay bits and pieces to build the whole thing. Some are "ghosted" so you can put them in places where a normal quay piece wouldn't work.The thing with lowering is that it will almost always result in a bugged square. I was hoping the quays worked more like RK's canals. where they automatically lower the ground, to let water in. Anyway, thanks for the reply. RE: Quays and the water line? - stiles - 01-26-2021 the water plane for banished does not run the entire map. so yes you will get voids. there is another tool. Necora made a riffle mod. this does allow for angles instead of the square blocked terraforming. it also has water,different texture than the banished water however. his mod is less than a full tile depth.the water is also at a slightly different level than vanilla water. you should be able to find the riffle mod here or at WOB. |